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The following list are tutorials that I have found to help my mapping skills. All credit belongs to the respective author. I just redesigned this pages to hopefully better organize it. Click on the [author’s name] to go to the tutorial. Click a section title to return to the top of the page. Note: Any [red text] indicates an invalid link. I have kept the text just in case the site ever returns. Table of Contents
Before You Open The EditorThe EditorThe Basic Elements to a Level[Brushes & Volumes] [Textures] [Static Meshes] [Lighting] The Other Elements to a Level[Sound] [Terrain] [Miscellaneous] The Finishing Elements to a Level[Navigation] [Optimizing]
Design TheoryEthics [Odedge] Game Play [Hourences] Level Design Musings [CliffyB.com] Lighting [Hourences] Texturing [Hourences] Weapons & Pickups [Architectonic]
General InfoActor Icons [Hazel H.] Actor Properties Advanced [UDN] Collision [UDN] Display [UDN] Events [UDN] Force [UDN] Karma [UDN] Light Color [UDN] Lighting [UDN] Movement [UDN] Object [UDN] Sounds [UDN] Console Commands [UDN] Glossary [UDN] [Unreal Wiki] Keyboard Shortcuts [UDN] Level Preview (Creating) [Architectonic] [Hazel H.] [UDN] Problems & Solutions [Hazel H.] Your First Level [Architectonic]
The EditorBrowsers Actor Classes [Unreal Wiki] Animations [Unreal Wiki] Groups [UDN] [Unreal Wiki] Meshes [Unreal Wiki] Music [Unreal Wiki] Prefabs [Unreal Wiki] Sounds [Unreal Wiki] Static Meshes [Unreal Wiki] Texture [UDN] [Unreal Wiki] Intro to UnrealEd [Architectonic] [UDN] [Unreal Wiki]
Brushes & VolumesErrors [Hourences] General Info [UDN] Properties [UDN] Semi-solid Brushes [Hourences] Shaping Brushes 2D Shape Editor [Hazel H.] [UDN] Brush Builder [Unreal Wiki] Clipping [UDN] Rotating [UDN] Scaling [UDN] Sheet Builder [Unreal Wiki] Vertex Editing [UDN] Volumes [UDN] [UDN] [Hazel H. Moving]
TexturesAligning on BSP [Architectonic] [Unreal Wiki] Applying on BSP [Unreal Wiki] Alpha Channels [Hazel H. Creating in PS 7] Cube Maps [SlayWeb] Environmental Maps [Hazel H. For Fluid Surfaces] Materials [UDN] Seamless Textures [BerneyBoy’s Create using Photoshop] [Hazel H. Create using Photoshop 7] Shaders [Hazel H.] Skyboxes [Hazel H. Create using Terrigen] Specifications [UDN Technical Information] Surface Properties Window [Unreal Wiki]
Static MeshesAdding To Level [Architectonic] BSP to Static Meshes [Hazel H.] General Info [UDN] Skins [Odedge Changing Appearance]
LightingColors [Unreal Wiki] Coronas [Unreal Wiki] General Info [Architectonic] [UDN] Spot Lights [Fubarnz] Standard Lights [Unreal Wiki] Vertex Lighting [Hourences How lights effect static meshes] Zone Lighting [Unreal Wiki]
SoundAmbient Sounds [Architectonic]
TerrainGeneral Info [UDN] Creating [Angel Mapper] [UDN]
MiscellaneousEmitters Fluid Surface [UDN] Level Transitions [UDN] Lifts & Movers [Architectonic] [UDN] Projectors [Angel Mapper] [UDN] Scrolling Scoreboard [Hazel H.] Skyboxes [Architectonic] [Hazel H.] Teleporters [UDN] Triggers [UDN]
NavigationAI Pathing [Architectonic] [Blitz Unreal Advanced] [Epic] [UDN]
OptimizingAntiportals [UDN] Build Options [Build Options [UDN] Collision [UDN] General Info [Angel Mapper] [Hourences] [UDN] Profiling [UDN] Static Meshes [Hourences] [UDN] Terrain [UDN] Zoning [UDN]
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